Assassin's Creed: Bloodlines

Average Rating:
Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5
List Price:
$19.99
Our Price:
$13.65
You Save:
$6.34 (32%)


Buy it now at Amazon.com!


Product Info

  • Brand: UBI Soft
  • EAN: 0008888335733
  • Manufacturer: UBI Soft

Features

  • Sharpen your skills to become a Master Assassin in Assassin's Creed: Bloodlines as you pursue a deadly mission against the Templars
  • Explore a stunning open - world environment in which you have free rein to run and climb
  • Unlock exclusive material by connecting the PSP system to Assassin's Creed II on the PlayStation 3 system (Assassin's Creed II and PS3 not included)
  • Dynamic Locomotion - Like the next-gen SKUs, Altair on the PSP reacts to the terrain fluidly, diving through holes and climbing ledges with only the creative application of the Free Run button.

Editorial Reviews:

  • Assassin’s Creed: Bloodlines on PSP is the first Assassin’s Creed game on the PSP. It follows the story of Altair right after the events of Assassin’s Creed as Altair tracks down the last Templars who fled the Holy Land and retreated to the Island of Cyprus.

    Roam Freely
    Roam Freely
    View larger.
    Fight tough enemies
    Fight tough enemies
    View larger.
    Tremendous Visuals
    Tremendous Visuals
    View larger.
    Assasin's Creed Bloodlines
    Assasin's Creed Bloodlines

    Synopsis
    In Assassin's Creed: Bloodlines, you'll take on the role of the daring Altair, striving to execute a mission against the Templars and honing your skills to become a Master Assassin. Run and climb anywhere you please in an expansive, open-world environment as you pursue your deadly aim.

    Key Game Features:

    • Sharpen your skills to become a Master Assassin in Assassin's Creed: Bloodlines as you pursue a deadly mission against the Templars
    • Explore a stunning open - world environment in which you have free rein to run and climb
    • Unlock exclusive material by connecting the PSP system to Assassin's Creed II on the PlayStation 3 system (Assassin's Creed II and PS3 not included)
    • Dynamic Locomotion - Like the next-gen SKUs, Altair on the PSP reacts to the terrain fluidly, diving through holes and climbing ledges with only the creative application of the Free Run button.
    • Tremendous Visuals - Altair and his environments are beautifully rendered to maximize the PSP’s visual capabilities

Spotlight customer reviews:

  • Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
  • Summary: Good Game
  • Comment: The game's fun but after you've beaten it a couple of times the game gets boring.If you want tthe pricy upgrades you'll have to do side missions,and that kind of makes the game more fun and not to mention longer.Overall the game sacrifices few options from the full sized game and is loads of fun.wouldnt really recommend buying it but rather renting or borrowing it,as it is a fairly short game.

  • Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
  • Summary: The game is excellent
  • Comment: At first I was sceptic about the game because I don't like shooting and killing only games, but I decided to give it a try :) The game turned out to be excellently balanced between gameplay skills, adventure, story and action with elements that give your stomach a twist at some times. It kept me engaged all the time, just cannot stop playing until it's over :) Recommend it.

  • Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
  • Summary: battle scenes are not all that great
  • Comment: battle scenes are not all that great you have to counter attack most of the time ok but could have been better

  • Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
  • Summary: A Great Game But With Some Flaws
  • Comment: I purchased Assassin's Creed - Bloodlines about two weeks ago at a warehouse store. I had looked at this game on line several times, but passed on it because I could not determine how the main character was controlled. On the PSP its important for the main character to be controlled completely by the Joystick nub, and Assassin's Creed Bloodlines does have this control setup. I took the chance when I saw it on sale, marked down to $22.

    Assassin's Creed Bloodlines is an exclusive PSP only game. I have never played any of the other versions that are out for the other platforms, so I cannot comment on the story line as to where it fits in, but others say it fills in the blanks between Assassin's Creed 1 and Assassin's Creed 2 so you can take that for what its worth. As for the actual story line, in a nutshell, you play the part of the Assassin Altair of course.

    Controls are fairly well laid out. The upper Left toggle activates the camera. When pressed you use the Symbol keys to look around. Pressing the Left toggle twice quickly puts the camera behind Altair. The upper Right toggle high profile movements like running. Normally the symbol keys are for attack, dodge, target, drop. On occasion these will be a special function like Talk, Jump, or Synchronization and will flash. The arrow keys are used to change weapons.

    The story is broken down into Memory Blocks. Each of these Memory Blocks contains missions that you must complete to defeat the Templars. Your only weapons are your fists, some throwing knives, a sword, and a hidden daggar which is quite handy. As you move through the different areas, you can climb and jump a lot. The idea is to remain "Hidden". You do this by moving slowly, sometimes in a praying walk, so as to not draw attention to yourself. If you draw too much attention to yourself, you'll have to fight your way out of the resulting confrontation. You do have the ability to run, and there are hidden rooms and haystacks for you to jump into and hide. These in some cases can be used to hide from guards etc, but it takes forever for them to go on their way. Control of Altair is not good when you are running. The controls tend to over react a lot, and you find yourself zig zaging all over the place and drawing attention to yourself. Most of the game can be played by walking, but there are a few timed areas that you absolutely must run to beat the challenge. You can also take on odd jobs and tasks. As you approach different people, you'll see a symbol near them which indicated that you can communicate with them. They will hire you to perform special tasks for which you get paid coins if completed. There are also coins throughout the cities and towns that you can find. These are used to purchase upgrades. You do not have to get every one of them to buy all of the upgrades. The upgrades are essential for later in the game so in the early levels it's recommended that you go for the coins while the getting is easy, and do your upgrades as soon as you can. You begin in Acre Harbor Fortress which has been take by Templars.

    Your first task is to rid the Fortress of the Templar's. Of course the tasks are very easy in the beginning. However, the instructions are not very comprehensive and a player can get stuck very early on and not know what to do. It is important to use the Map, and to use the Mission Parameters by pressing the Start button. This will tell you exactly what your supposed to be doing. The map usually indicates a red marker of some sort which is your goal. It can be a gate, or a safe house, or a target for assassination. They also have this one move in the game that you use a few times in the beginning then once near the end. Its called Synchronization. You will need to find the highest point in an area, usually marked by a eagle or bird like symbol on the map. You climb up this point and press triangle to synchronize. This somehow allows you to see what no one else can see in the area, like the location of safe houses. So be sure to synchronize when told to do so in the Mission Parameters.

    You spend little time in the Fortress, and its quite easy to clear it out. You'll also be introduced to Limmisol, which has a cathedral area, a castle area, and a market place area. There are missions to be completed in those locations as well. You'll quickly dispatch all of the Templar's in the city and eventually find yourself on Cyprus. Again, here are several areas that you will need to complete missions in, and of course remove the Templar's. The tasks get more difficult as you play through. Most mission's are not exceedingly difficult, and a lot of fun to play. Take on a few side missions to earn extra coins. There are Boss levels in the game, starting out with an easy Princes at the beginning which isn't really a boss level if you ask me. Then getting more difficult as you get farther into the game. I believe that the most difficult Boss would be the witch. She is the first one that is a real challenge, she is fast, and deadly. This is another point I'd like to make on the game. Once you engage an opponent, its possible to break away, but you may not think so. When you are engaged to the opponent a triangle appears over their head. You must press triangle to disengage them before you can run or switch to a different opponent. Not as easy as it sounds. Altair's movements are relatively slow, and his attack method is always... slow. Swipe of the sword, back off, reset, attack again. It not a quick slash, slash, slash, which does make it harder to fight bosses and a larger number of opponents. Dodging, and blocking are therefore critical so make sure you learn how to do them. From the witch on the bosses are easier in my opinion. There are at least 3 critical timed missions in the game. The first is when the church is under siege, and you must dispatch of the rioters. That is not the problem, after you dispatch of 6 rioters, 4 archers appear on the rooftops with flaming arrows. You have 2 minutes to get to them all and take them out. The problem is three of them are fairly close to each other, but the fourth is way across the courtyard forcing you to drop back down to the streets where the rioters attack you. This was the most frustrating part of the whole game for me. This is where the running Altair control issue rear's its ugly head. Altair will get hung up on objects and you cannot get him off. Altair will automatically jump into a haystack as you pass it, taking up your time. When running he sometimes refuses to jump and instead drops and hangs and you cannot get him up again and you fail. He also refuses to climb as well making you fail. The second critical timed run is when you are assigned to talk to the monks at the church to get information. Before you can talk to the second Monk he is killed, and you are required to chase down the assassin across the rooftops. Again, the controls were again lacking. Altair would fail to jump, jump off the building, drop and hang instead of jump, and would turn wildly causing you to fail the mission. You have 30 seconds to get to the assassins lair and find an object. The third timed run is chasing an executioner. This one is the easiest of the three critical timed runs once you figure out the correct path to cut him off and take him out. There are other mini-timed runs that are very simple. At one point you have to protect the princes from detection as the resistance moves her through the city. You go ahead and take out the archers and guards. At various points the guards will approach the carriage and a cut scene shows you she is in trouble. Once you regain control, you have 30 seconds to reach the carriage and kill the first guard. Easy actually. The hardest part is taking out the archers and guards which are in odd ball locations that are not easy to get to, and you have to do this before the carriage reaches the final gate. Eventually after many missions, you will fight the leader of the Templar's, Bouchart. He is not that hard, just keep dodging and slashing and he will go down.

    Over all I really enjoyed this game more than I thought I would with the exception of the 4 archers timed run. They needed another 30 seconds there. The controls are the biggest complaint. They are far too sensitive in run mode especially. Altair does not obey commands reliably in many cases. Altair gets hung up on items like a board or barrel that is only near him, and not touching him. Altair will automatically jump into haystacks, or drop and hang from buildings when you did not command that. The camera angle was lacking in some spots forcing you to use the camera adjustment keys to get a good view. Sometimes this worked against you, especially during timed runs. Graphics are really cool, I liked the medieval theme of the game. There were places where the graphics would tear, and you'd get these bright triangles or dark slivers appearing. There are a lot of people and guards going about their business. Many times you will see them standing face first into a wall and the feet moving like they are walking. Other times they will get hug up on nothing in the middle of the square or road, or you'll see them running in circles. In spite of those shortcomings I would recommend the game to others as long as they know that there are some minor issues.

    Update June 15, 2010. I've just replayed the game again. This time I took more time to search the rooftops and find the coins, as well as taking more of the side jobs. I enjoyed the game much more the second time around. I think this is due to the fact that I had become more used to controlling Altair. There are still some areas where he goes in all different directions and you tend to overreact in trying to get him on the straight an narrow. But the battles were much easier as well as I had also honed my fighting skills. I was able to make it through the timed runs much better, particularly the attack on the church with the 4 archers timed sequence. The timed run with where the monk is killed before you can talk to him, and you have to chase the hooded assassin was still hard, but mostly because it was not clear at all where you had to go. Basically, when you get control back your facing a ladder. Quickly run and climb the ladder, run across the planks, jump the boxes, jump the wood beams, run up the ramp and jump off onto the roof below, run straight forward and jump over the rightmost pillar, and onto the next roof and go RIGHT to the edge of the roof. The hard part is getting Altair to jump the crates and then the beams and get onto the ramp without flipping down and hanging. Once you get to the other roof you get another 15 seconds. Your supposed to jump off near the wall onto the beams and follow the assassin from beam to beam to the alley at the end of the wide road. If you fall, do not worry, just run towards the big arch at the end of the wide road and just before you get to the side alley a cut scene will play, and you can then pick up the artifact the assassin dropped at the end of the alley. My score will still be a 4 star, but a strong four star. The key to enjoying the game more is to play it some and really get used to the controls. Knowing where to go during the times runs also helps so I gave the hint above. A very good game.

  • Customer Rating: Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5
  • Summary: OK
  • Comment: I have Assassians Creed II for PS3. so I thought this would be a cool game for PSP. Not what I thought it was. Didnt like it very much. Just sitting in my game bin


Partner Sites:


Random Products: